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Sophia Garcia
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How To Write Retro Games: Web-Programming

From an academic perspective, How To Write Retro Games: Web-Programming offers a rigorous examination of Books, Computers & Technology, Web Development & Design, Programming, JavaScript. The research is thorough, the arguments are well-structured, and the conclusions are supported by substantial evidence. This work makes a significant contribution to the field.

Posted 7 days ago
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Noah Williams
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LaTeX Explained

The scholarly approach in LaTeX Explained provides valuable insights into Books and Computers & Technology and Programming. The theoretical framework is robust, and the practical applications are clearly articulated, making this an essential resource for researchers and practitioners alike. The practical applications are immediately useful.

Posted 6 days ago
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Ava Davis
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Kinematics and Dynamics

Great book! Highly recommend for anyone interested in Books or Computers & Technology or Programming. The practical applications are immediately useful.

Posted 6 days ago

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Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API New
Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API

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Released: September 6, 2026

Visualizations with Three.js New
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Released: September 20, 2025

Shaders Unchained: Writing Powerful Shaders for Every Platform New
Shaders Unchained: Writing Powerful Shaders for Every Platform

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Released: August 28, 2025

Debugging the Undebuggable: Tools and Strategies for Diagnosis New
Debugging the Undebuggable: Tools and Strategies for Diagnosis

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