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Game Inverse Kinematics: A Practical Introduction Hot
Game Inverse Kinematics: A Practical Introduction

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Ray-Tracing Pocket Book (Paperback) Hot
Ray-Tracing Pocket Book (Paperback)

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101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples Hot
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples

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Foundations of Graphics & Compute: Volume 1: Primer Hot
Foundations of Graphics & Compute: Volume 1: Primer

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What Readers Are Saying

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James Jones
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WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production has become my new favorite book! The way it covers Books and Computers & Technology and Web Development & Design and Programming and JavaScript is simply brilliant. I've already recommended it to all my friends who share similar interests.

Posted 2 days ago
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Sophia Martinez
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Real-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient has become my new favorite book! The way it covers Books and Computers & Technology and Games & Strategy Guides is simply brilliant. I've already recommended it to all my friends who share similar interests. The practical applications are immediately useful.

Posted 3 days ago
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James Davis
Literary Enthusiast
Foundations of Graphics & Compute: Volume 1: Primer

Foundations of Graphics & Compute: Volume 1: Primer has become my new favorite book! The way it covers Books and Computers & Technology and Programming is simply brilliant. I've already recommended it to all my friends who share similar interests. The writing style is engaging throughout.

Posted 2 days ago

New Releases

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Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API New
Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API

Books • Computers & Technology

Released: September 6, 2026

Visualizations with Three.js New
Visualizations with Three.js

Analytics • Programming

Released: September 20, 2025

Shaders Unchained: Writing Powerful Shaders for Every Platform New
Shaders Unchained: Writing Powerful Shaders for Every Platform

Computers & Technology • Programming

Released: August 28, 2025

Debugging the Undebuggable: Tools and Strategies for Diagnosis New
Debugging the Undebuggable: Tools and Strategies for Diagnosis

Computers & Technology • Programming

Released: August 22, 2025

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