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WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language Hot
WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language

Books • Computers & Technology

Little Black Book of Ray-Tracing and Path-Tracing Hot
Little Black Book of Ray-Tracing and Path-Tracing

Books • Computers & Technology

Foundations of Graphics & Compute: Volume 3: Computing Hot
Foundations of Graphics & Compute: Volume 3: Computing

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Visualizing Data: Psychology and Analytics - Exploring, Explaining and Storytelling (Paperback) Hot
Visualizing Data: Psychology and Analytics - Exploring, Explaining and Storytelling (Paperback)

Books • Computers & Technology

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The Guardian • Sep 30, 2025

Usual supporters of free speech are under fire for signing on to Riyadh comedy festival despite the ...

What Readers Are Saying

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William Miller
Bibliophile
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples

101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples has become my new favorite book! The way it covers Books and Computers & Technology and Games & Strategy Guides is simply brilliant. I've already recommended it to all my friends who share similar interests.

Posted 4 days ago
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James Miller
Book Lover
Vulkan Graphics API: in 20 Minutes (Coffee Break Series)

From an academic perspective, Vulkan Graphics API: in 20 Minutes (Coffee Break Series) offers a rigorous examination of Books, Computers & Technology, Programming, Game Programming. The research is thorough, the arguments are well-structured, and the conclusions are supported by substantial evidence. This work makes a significant contribution to the field.

Posted 5 days ago
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Isabella Davis
Bibliophile
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

The scholarly approach in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations provides valuable insights into Books and Computers & Technology and Web Development & Design and Programming and JavaScript. The theoretical framework is robust, and the practical applications are clearly articulated, making this an essential resource for researchers and practitioners alike.

Posted 4 days ago

New Releases

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Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API New
Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API

Books • Computers & Technology

Released: September 6, 2026

Shaders Unchained: Writing Powerful Shaders for Every Platform New
Shaders Unchained: Writing Powerful Shaders for Every Platform

Computers & Technology • Programming

Released: August 28, 2025

Debugging the Undebuggable: Tools and Strategies for Diagnosis New
Debugging the Undebuggable: Tools and Strategies for Diagnosis

Computers & Technology • Programming

Released: August 22, 2025

Pervasive WebGPU & WGSL: Graphics & Compute New
Pervasive WebGPU & WGSL: Graphics & Compute

Computers & Technology • Programming

Released: August 21, 2025

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