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Special Effects Programming with WebGPU

A must-read! Perfect for fans of Books and Computers & Technology and Web Development & Design and Programming and JavaScript. I've already implemented several ideas from this book.

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Pervasive WebGPU & WGSL: Graphics & Compute

The scholarly approach in Pervasive WebGPU & WGSL: Graphics & Compute provides valuable insights into Computers & Technology and Programming and Web Graphics and Computer Graphics and Game Development. The theoretical framework is robust, and the practical applications are clearly articulated, making this an essential resource for researchers and practitioners alike.

Posted 5 days ago
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Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders

From an academic perspective, Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders offers a rigorous examination of Books, Computers & Technology, Programming. The research is thorough, the arguments are well-structured, and the conclusions are supported by substantial evidence. This work makes a significant contribution to the field.

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Shaders Unchained: Writing Powerful Shaders for Every Platform New
Shaders Unchained: Writing Powerful Shaders for Every Platform

Computers & Technology • Programming

Released: August 28, 2025

Debugging the Undebuggable: Tools and Strategies for Diagnosis New
Debugging the Undebuggable: Tools and Strategies for Diagnosis

Computers & Technology • Programming

Released: August 22, 2025

Pervasive WebGPU & WGSL: Graphics & Compute New
Pervasive WebGPU & WGSL: Graphics & Compute

Computers & Technology • Programming

Released: August 21, 2025

101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback) New
101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)

Books • Computers & Technology

Released: July 10, 2025

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