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Foundations of Graphics & Compute: Volume 4: Simulations Hot
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Ray-Tracing Pocket Book (Paperback)

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What Readers Are Saying

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Benjamin Miller
Bibliophile
Foundations of Graphics & Compute: Volume 2: Rendering

The scholarly approach in Foundations of Graphics & Compute: Volume 2: Rendering provides valuable insights into Books and Computers & Technology and Web Development & Design and Programming and JavaScript. The theoretical framework is robust, and the practical applications are clearly articulated, making this an essential resource for researchers and practitioners alike.

Posted 5 days ago
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Ava Davis
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Little Black Book of Ray-Tracing and Path-Tracing

Great book! Highly recommend for anyone interested in Books or Computers & Technology or Games & Strategy Guides. This book exceeded all my expectations.

Posted 4 days ago
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William Garcia
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101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples

A must-read! Perfect for fans of Books and Computers & Technology and Games & Strategy Guides. This book exceeded all my expectations.

Posted 7 days ago

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Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API New
Vulkan API - Owners' Workshop Manual (2nd Edition) - Computer Programming (Beginners Onwards): Everything You Need To Get Started With The Vulkan API

Books • Computers & Technology

Released: September 6, 2026

Shaders Unchained: Writing Powerful Shaders for Every Platform New
Shaders Unchained: Writing Powerful Shaders for Every Platform

Computers & Technology • Programming

Released: August 28, 2025

Debugging the Undebuggable: Tools and Strategies for Diagnosis New
Debugging the Undebuggable: Tools and Strategies for Diagnosis

Computers & Technology • Programming

Released: August 22, 2025

Pervasive WebGPU & WGSL: Graphics & Compute New
Pervasive WebGPU & WGSL: Graphics & Compute

Computers & Technology • Programming

Released: August 21, 2025

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